modelrailsim.comModel railroad simulator
Pro

Run your railroad like a railroad.

Every session, cars get waybills to real industries: coal to the power plant, empties back to the mine, boxcars to the warehouse door. You get the switch list, the fast clock and the dispatcher, and the score at the end tells you how well you worked it. Then bring your club in, each member on their own screen.

Create a free account From $29 a year. Cancel any time.
An operating session on the Industry Spur layout: the Operations card's switch list for the Interchange run, with cars to pick up at the warehouse and team track and set out in staging, the places marked on the board and the fast clock at 06:00.
A session under way: the switch list, the fast clock and the places on the board.
28kinds of industry
23car types, boxcar to auto rack
25loads, from coal to containers
$29a year for Operations Fan
Operating sessions

Waybills, switch lists and a score.

Press Start session and the work is made up from the layout's industries and the cars on hand: each car gets a waybill, and each job gets a switch list in the order you'll work it.

  • Light, Medium or Heavy: 4, 8 or 14 cars to move
  • Pick-ups and set-outs, ticked off as each car stands at its place
  • The order to block your train, and the yard list for the yardmaster
  • Spot at the doors when you want it exact: a car counts only at its door
  • Print the switch list, or have the Conductor work a job while you watch
  • End session scores it out of 100, on the railroad's own leaderboard
The Operations card: 0 of 7 cars spotted at 06:00, tabs for the Interchange run and the Local, the pick-ups and set-outs, the dispatcher's line for loco 6434 on the main, and buttons for the Conductor, Print and End session.
The dispatcher

The main line is the dispatcher's.

Mark the main on your layout and a train needs authority before it goes out on it. Give the main, take it back, and every move onto it without authority counts against the session.

  • A fast clock, at the ratio you choose, with each job's departure time
  • Late jobs show as late
  • Hard couplings, derailments, running through turnouts and cars left fouling all cost points
In 3D

You can see what's waiting.

Hoppers ride heaped with coal and ore, flatcars carry lumber and containers, and the pile beside each industry grows while its cars wait to be worked. Hover over a car for its waybill.

  • Industries for every era: mines, mills, a power plant, team tracks, a tank farm, an intermodal ramp
  • Each car's load and where it's billed to, in the car's own tooltip
Tipple Creek Branch in 3D during a session: the coal mine, its headframe and the tipple below the mountain, with gondolas and hoppers in the yard waiting to be worked.
Club sessions

Your whole club, one railroad.

Host a club session and share the code or link. Members join from their own computers, tablets or phones, and see the same layout, cars, fast clock and switch lists, live.

  • Give each member a role: a crew on a loco, the dispatcher's desk or the yard
  • Each crew drives only their own loco; turnouts and cuts of cars are shared
  • Pro hosts up to 3 guests, Pro Club up to 20; members join free
Plans

One for you, one for the crew, one for the club.

Only the host of a club session needs a plan; members join free.

Operations Fan$29/yrOperating sessions: waybills, switch lists, the fast clock, the dispatcher and the leaderboard. JMRI export and import. Your real layout and controller.
Most popularPro$59/yrEverything in Operations Fan, and host club sessions with up to 3 guests.
Pro Club$179/yrEverything in Pro, with up to 20 members in a session: crews, a dispatcher and a yardmaster.
Your railroad

Set up once. Run it again and again.

Every built-in layout, ready

The Inglenook, the Industry Spur, the Timesaver, Tipple Creek and the Märklin layout come with their industries, staging and yards set up.

Your own layout

In the Layout Designer, open Operations and click the track to add industries, staging, interchange and yard tracks, or make the buildings beside the track industries in one go. Free for everyone.

Or ask the Planner

"Design a switching layout with a coal mine, a team track and an interchange" lays the track and sets it up for operations. Uses AI Credit.

Your real layout

The simulator drives your layout over USB from an NCE system (Digitrax coming soon): the on-screen cab, the keyboard and the Conductor run your trains and throw your turnouts. How it works.

Your own controller

Your DCC handset drives the simulator, through a small dongle that listens to the track. How it works.

JMRI Operations

Export your places and cars to JMRI Operations, or import a JMRI car roster, so the cars on your real layout run here too.

FAQ

Questions about Pro.

Can I try it first?

Yes. On the Operations card (Shift + J), A first session, step by step walks you through three cars, free for everyone.

Do my club members need a plan?

No. Only the host does: Pro for up to 3 guests, Pro Club for up to 20. Members join free with the code or the link, with a free account.

Can I move up later?

Yes, any time from your Account page. You pay the difference for the rest of the year straight away, and the new plan starts at once.

Is AI Credit included?

No. AI Credit works the same on Free and Pro: $5 to start, then packs when you want more. Pro doesn't need it; the Conductor working a job does.

How do I cancel?

Any time from your Account page (Pro › Manage or cancel). Pro lasts to the end of the year you paid for and isn't charged again.

All aboard for the first session.

From $29 a year. Cancel any time. Compare plans.

Create a free account